You progress the quest Melitele's Heart and are back in control of your character with the amulet in your possession - well done! They ask you if you are still in the business of hunting monsters, and give you a little information and then bid you farewell. However if you tell them that it seems to you that the amulet brings trouble, that will freak them out so to reward you they give you the amulet and THAT is the result that we wanted. If you tell him that it could help him they will proceed with the bet and Newboy will be killed in battle and that is not the outcome we desire here. If you tell him that you don't know what the magic is but you don't think it will protect him, he will keep the amulet but wear his armor in the battle, which will allow him to survive. This is an important juncture in the game though even if you mess it up it does not mean that you cannot do the quest it is connected to, it just makes it more complicated if you fail to obtain the amulet from Newboy here. You can also get a little information out of the two brutes if you question them about the Rape? Go over to the trio and have the chat with them (it turns out they know you) and you are given the chance to examine Newboy's amulet. If you look around you can find herbs to collect and soldiers to chat with - one was apparently looking into some issues for you - and then you will overhear a conversation with Newboy who has a question for you. There are 50 Orens (money) in the chest by the exit you might want to grab - then head outside. Discuss the Dream of the Wild Hunt, and you learn that some of your memories are better remembered than others.īe sure that you go through the other chat options before saying that it is time to go - now would be a good time to open the Quest Menu and read up on the three that you have - then head for your meeting with the King. The conversation you have with her should be what you think and feel, and as you chat, you get dressed. The CS plays out for the Day of the Assault at Dawn - which starts out nice enough with Triss in your bed until you are summoned to the King by a soldier. Roche wants to know what happened during the battle - and he lays out your options - so you may as well tell him the story from the start with your summons. Remember you don't know how important that man may end up being later. You seem to be their primary entertainment - and they do like playing with their toys it seems.Įventually you get moved to the interrogation room where you are interviewed by Vernon Roche - here is an opportunity for you to be polite - so say that you would shake his hands if you could instead of insulting him. The next thing you know you awake in a prison cell, where the guards are playing Dice Poker. Reading the introduction text tells you who you are and what has happened - and then you get a CS in which you are running through the woods being chased by soldiers calling your name. A bit of respect, a kindness, a pleasantry, these are all yours to give and free, so why be rude even if you are feeling put upon? The answer is to not be, because you never know when the person you are speaking with - even in a prison - may reappear in your life later, and having their good opinion of you then? Well, that bit of politeness you offered earlier can (and often will) pay dividends. When you are in conversation mode, think about what you are saying and how it makes you appear to the person you are speaking to. Even the smallest rudeness or misunderstanding can screw up your life, and that is true in this game. It is a real-life law that basically states that the things that you do can (and often will) come back to haunt you. There is this thing called The Law of Unintended Consequences. The main story for season 1 is MC having some sort of promise with the guy before she left Kichijoji.Before we begin there is something that you need to know about this game and specifically about the associated personal costs for acting like an asshat to the characters you meet in it. She gets to choose one of the guy's routes by choosing who's shop to help/visit.īasically the story surrounds MC and it's cute cause instead of the usual 16 (12 or 13 for Johji, I forgot) chapters, Kichijoji includes "Omake" chapters (I think 3 of them/character) which kind of gives some childhood background story for MC + the Guy she chooses as their flashbacks. She basically lives with Johji Chakura (~26?) he's MC's family's acquaintance. Well she returned back to Kichijoji to attend high school while her parents are in England and on her way back she meets all her childhood guy friends again - but they're all HAWT now. Due to MC's parent's job, she moved away shortly after. Prologue: MC is a girl who use to live in Kichijoji (West Tokyo) when she was young and attended elementary schools for the 5 potential love interests so they're all childhood friends.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |